Crazy Claw Junior
This was the second game developed for RocketAmusements ticket redemption and merchandiser game cabinet.
The system includes cabinet, multi-game framework and Crazy Claw Junior game.
The software runs on a normal PC for game applications with Rocket OS, a Linux environment providing common I/O, settings, networking and bookkeeping.
My responsibilities:
- Lead game developer (Crazy Claw Junior game was made with Unity3D and sound-system)
- NXP MK81 based I/O board circuit and PCB design with Altium DXP
External references
RocketAmusements Official Site